Correction Female Game Artists story

Correction: Female Game Artists story by The Associated Press Posted May 30, 2016 8:33 am MDT Last Updated Jun 1, 2016 at 10:00 am MDT AddThis Sharing ButtonsShare to TwitterTwitterShare to FacebookFacebookShare to RedditRedditShare to 電子郵件Email PHILADELPHIA – In a story May 30 about female video game developers, The Associated Press reported erroneously when Gamergate, a controversy over video game criticism and ensuing online harassment of women in the industry, began. It began in 2014, not 2013.A corrected version of the story is below:After Gamergate, female video game developers on the riseThe male-dominated video game industry is changing as more women get involved in designing, playing and reviewing themBy NATALIE POMPILIOAssociated PressStudents from an all-female arts college in Philadelphia attended a conference for video game developers last year and, without even trying, they stood out.“We were basically the only girls in the room,” recalled Lindsey O’Brien, 21, a rising senior at Philadelphia’s Moore College of Art & Design.The male-dominated video game industry is changing as more women develop games, play games and take jobs reviewing games. While the ongoing cyber harassment of female gamers known as “Gamergate” indicates a reluctance by some to accept the growing number of women in the industry, mainstream institutions are welcoming all to the console.Moore’s animation and gaming arts program will see its first class of game developers graduate next year. The Massachusetts Institute of Technology created its Game Lab in 2012. New York University’s Tisch School began offering a video game design degree last year.“There’s going to be a huge boom of women entering the industry in the next 10 years,” said Stephen Wood, Moore’s gaming arts professor, who took over the fledging program when he joined the faculty in 2014. “In the ’80s and ’90s, video games were seen as things boys do. But in the ’90s and early 2000s, girls said, ‘We’re going to play, too.’ Now those girls are going to college and studying video games. We’re helping close that gender gap and being part of the solution.”According to a 2015 survey by the International Game Developers Association, the number of female video game developers has doubled in the past seven years, from 11 per cent in 2009 to about 21 per cent now. About 79 per cent of the survey’s 2,000 respondents agreed diversity in the industry is “very” or “somewhat” important.“Much dialogue has occurred in the past couple of years around the topic, (with) a strong majority recognizing that greater diversity on development teams creates a stronger foundation for the team to create games that may maximize their global appeal,” said Kate Edwards, executive director of the association.Since joining Moore, Wood has seen the gaming arts program grow from eight students to about 40. He acknowledges he had some bias against female game creators until he saw his students’ work.“They create these awesome games that are no different than what you’d see in the industry today,” he said. “It’s a misperception that girls are making games with rainbows and unicorns. They’re really not. I don’t play a new game and say, ‘Oh, this was designed by a woman, this was designed by a guy.’”O’Brien learned the ins and outs of gaming from her mother, who could tear up the Atari. O’Brien started out on Sega Genesis and PlayStation systems, bonding with her older brother as they played games like “Mortal Kombat.”“I have tons of female friends who like shooter games, like ‘Call of Duty,’” she said. “A lot of people who aren’t part of the community are shocked when they hear that.”“Gamergate” began in 2014 after anonymous online commenters claimed a female video game developer was getting an unjust amount of attention for a new product. She was the victim of cyber harassment that then spread to other women in the industry, including Edwards, the executive director of the Game Developers Association.Edwards said the incidents have raised important industry issues. Intel, for example, pledged $300 million in 2015 to fund a three-year effort to increase the number of under-represented groups — including women, Hispanics and African-Americans — by 14 per cent.Wood said he talks to his students about the potential for abuse. The good thing, he said, is Moore students have a tight bond and can stand together against such threats. O’Brien, too, said she expects some negative responses, but she’s ready for them.“There are some people who say girls don’t know about games, that girls can’t make games,” O’Brien said. “I think if somebody has the skills to do the job, they should do the job.” In this Friday, May 13, 2016, photo, animation and gaming arts student Lindsey O’Brien works on her project at Moore College of Art & Design in Philadelphia. The male-dominated video game industry is changing as more women develop games, play games and take jobs reviewing games. (AP Photo/Matt Rourke) read more

UNESCO experts ready to assist reconstruction of iconic Notre Dame following devastating

 “Notre Dame represents a historically, architecturally, and spiritually, outstanding universal heritage. It is also a monument of literary heritage, a place that is unique in our collective imagination”, said the UNESCO chief, adding that the inferno which engulfed the cathedral, but appears to have left the medieval stonework intact, “reminds us of the power of heritage that connects us to one another. We are receiving messages of support from all over the world.” The cathedral, where construction began in the 1160s extending for more than a century, is considered to be the finest example of the French Gothic style of architecture, with its groundbreaking use of rib vaults and buttresses, stained glass rosettes and sculpted ornaments. She described seeing people praying outside the stricken symbol of the city and the nation, still trying to take in the scale of the disaster:“I saw many, many people going from the Metro, to the site of Notre Dame, and I have to say many are still in a state of shock, because it’s not only the Christian community, it’s a building for all of us”, she said. “Really, it’s a universal symbol and it’s the centre of France …I think this is really shocking people profoundly and they lost something that is part of their identity.”    Dr Rössler said that a team of UNESCO experts is on hand to investigate the stability of the stonework and potential damage to stained glass windows, echoing a statement by the UNESCO Director-General, Audrey Azoulay, in which she announced that a “rapid damage assessment” would be carried out as soon as possible with the authorities.After visiting the site of Notre Dame on Monday night Ms. Azoulay said “we are all heartbroken.” The Cathedral is part of the World Heritage site officially known as “Paris, Banks of the Seine”, inscribed on the World Heritage List, in 1991. That’s what UNESCO World Heritage Centre Director Mechtild Rössler told UN News after visiting the site on Tuesday.“Horrified by the pictures coming from Paris with the fire engulfing Notre Dame Cathedral – a unique example of world heritage that has stood tall since the 14th century. My thoughts are with the people and government of France” @UN Chief @AntonioGuterres. Photo: K. Dallinger pic.twitter.com/YeSjrt0kv0— UN News (@UN_News_Centre) April 15, 2019 read more